ue5 lighting test
Overview
Lighting Test utilizing Unreal Engine 5's new Lumen lighting system.
Role
Lighting Artist
Tools
Unreal Engine 5 // Lumen
Skills
Lighting Artist
This is a simple scene that I was using to show my ability to light a scene in various aspects of the day. I used a free "Park" asset pack off of the unreal marketplace. Using this asset pack I developed 2 new lighting scenes to contrast the asset packs default lighting. Altogether I believe this is a pretty simple experiment, but shows how powerful the new Lumen system can be for lighting your levels!
The first was a sunset scene I created using some common lighting elements such as a Directional Light, Sky Light, Volumetric Fog, Exponential Height Fog, and a Post Processing Volume.
The second scene was a night time scene using all of the same elements above, but I also added in some spot lights and played a bit more with the volumetric fog to help give the lights a bit more noticeable stylized feel, increasing the scattering of the light throughout the present fog.
(As an addendum, I would like to apologize for the "preview" tag on some of the scenes. From what I could find on the forums, the most recent build of UE5 has had some lighting build issues.)